Tanya Depass joins Cee and Reef to discuss how we feel about a Call of Duty shoutcaster getting kink-shamed, and if that's really a thing. We discuss the success (or lack thereof) for the most recent Pokemon Go event. After the break, we give our impressions of Splatoon 2 and Dream Daddy. Dad jokes and blue jokes abound on this episode of Spawn On Me!Read More
It's a fountain of information this week thanks to the Destiny 2 Beta dropping. We give some impressions on what we've played and what we're hopeful for. EVO also wrapped up this past weekend, and we got displays of Black love that we didn't expect. We wrap up the show discussing why Nintendo is making chat so hard for its players.Read More
Katy Jo Wright, Director of Xbox's Gaming For Everyone, joins us this week to talk about how diversity and inclusion is the future of the Xbox platform. After the break, we give some love to the Metal Gear series on its 30th birthday, talk about the 2000(!) characters already created for Fire Pro Wrestling World, and we close out the show with a special announcement!Read More
This week, the crew jumps down a bunch of rabbit holes with guest host Tanya Depass. We get a recap of the Game Developers of Color Expo from Tanya, discuss Overwatch's newest character Doomfist (and stereotypes), and we wrap up the show with a great debate about whether Marina from Splatoon 2 is black.
Also check out our review of ToastMade's wood console covers.Read More
Shiver Me Timbers! We snag Executive Producer Joe Neate and Design Director Mike Chapman from the Sea of Thieves team to share what's going with one of the Xbox's most anticipated titles. We return from the break with stories of newfound bounty from our trip to E3 as well.
No skeletons were harmed during the recording of this episode.Read More
We finally get to share the awesome fireside chat audio from GDC 2017! Tanya Depass, Gordon Bellamy, Tramell Ray Isaac & Craig Campbell sit down with Kahlief to talk about how they are all making our gaming spaces better. Knowledge, laughs and fun get passed around during this stellar compliation of major players in the gaming industry.Read More
Chris Algoo joins us this week to give us the lowdown on the Game Developers of Color Expo. How and why did GDOC come to be? What amazing developers and games will be shown? How many brown folks can they fit in the Schomburg? All those questions get answered on this very special episode of Spawn On Me.Read More
Shareef staked out a "random rooftop" in L.A. and packed together a bunch of interviews with the people behind seven of the coolest upcoming indie games across a variety of platforms, from Switch to Steam to VR and beyond, all in under a half hour.
- Ironcast with Hollie Pattison of Ripstone Games
- Tower 57 with Karol Zajaczkowski, Senior Marketing Manager at 11 Bit Studios
- Manifest 99 with Sara Hebert, Marketing Director at Flight School
- Road Redemption with Jason Tate, Lead Engineer at Pixel Dash Studios
- Runner 3 with Dant Rambo, Producer / Writer at Choice Provisions
- Where The Water Taste Like Wine with Johnnemann Nordhagen of Dimbulb Games
- Joggernautts with Tommy Sunders, Artist and Designer at Space Mace Games
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Rohan Rivas (Marketing Creative, PR & Community Communications Manager) from Bosskey sits down with us to talk about the latest happenings with Lawbreakers. How do you balance community, content and badassery?
What has the team learned from making the jump to PS4 with their new title, and has the beta made the game better? These questions and much more get answered in this interview that you'll only get on Spawn On Me.
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Chris Auty, Level Design Director, joins us to talk about the recently revealed Hunt: Showdown. This dark and moody shooter involves multiple teams of 2 searching for clues to take down a common target.Read More