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Unconsoleable

Games can be fun and accessible even if you haven't been playing them for 20 years. Consoles scare us and we bet they scare you, too.

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Anna Tarkov & Jessica Dennis

130: The Unconsoleable Time Machine

March 14, 2017

With Anna recovering from GDC and Jessica away at PAX East, we decided to take you on another trip down memory lane, to our first real episode. We'll be back with new content next week, but meanwhile we hope you enjoy another blast from the past!


Wooohooo, we made it to episode two! Wait, that's not really a big accomplishment. Or is it? You tell us, dear listeners. 

On this episode we talk about Steam's new discovery tools, SQUEEEEE about the impending Monument Valley expansion and talk waaaay too much about Desert Golfing and how games like it and Monument Valley are wonderfully relaxing. So make yourself a chamomile tea, put on a moisturizing mask and your spa robe and enjoy the show.

Stuff we talked about:

  • Steam announces new discoverability features
  • A dev team is already feeling the impact
  • Join OUR Steam group!
  • Monument Valley new levels are coming
  • Monument Valley
  • Helpful article on IAPs
  • Ustwo developer talks about the design of the game [VIDEO]
  • The Great Totem Controversy, in tweets
  • Monument Valley fan art!
  • Desert Golfing
  • Ars Technica piece on Desert Golfing
  • Jonathan Blow

And finally.... we are officially on iTunes. If you're enjoying this podcast even a little bit, please review us.

← 131: Fake Horsey Girl129: Still Failing After All These Years →
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