Ok., games can be sold. Or can they? We tried to figure that out and much, much more when we talked to Tigerstyle's Randy Smith.
Tigerstyle made some of the iconic, early games when mobile gaming was still young. But their latest game hasn't done well and we talked about the realities (and brutalities?) of the App Store and how it influences what games get made and what games succeed.
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Stuff we mentioned:
- Spider: Secret of Bryce Manor (iOS & Android)
- Spider: Rite of the Shrouded Moon (iOS, Android & Steam)
- BioShock
- The Thief game series
- Edge Magazine
- Doodle Jump (iOS & Android)
- Waking Mars (iOS & Android)
- Zynga
- Pocket Gamer article on Spider sequel not doing well
- Indiepocalypse
- Our episode with Asher
- Polygon op-ed by Mr. Cranky Pants
- Episode where we talked about that
- Death Cab for Cutie
- Ketchapp
- Jake Sones
- Zombie Match Defense (iOS only for now)
- Jake's Medium piece
- Prune (iOS & Android)
- Our episode with Joel
- Where do mobile players find games
- Papers, Please
- Cart Life
- Unity
- Australian PM talks about games
- Progress Quest
- Neko Atsume (iOS & Android)