Who is the “lucky” winner of the first prize in dickery? It could apply to many people, as this episode will demonstrate.
Sandwiched between guest episodes, this installment of the show brings you the Jessica and Anna you know and love, talking (and complaining) about the games we’re playing and calling out developers who have a dim view of mobile gaming, but still want to make mobile games.
Luckily we played some great stuff this week too. Jessica rediscovers the joy of a Quell game while Anna plays a fencing game that actually feels like real fencing. En garde! There’s also some news to cover and we continue to be concerned about gaming’s favorite whipping boy, Nintendo.
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